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"A trio of performance artists with odd figures showed up on the street. Covered in a bedspread and wearing masks, they're performing an uninspired drama while twisting their bodies into peculiar shapes."
— Rumor

Will Brothers
Character Full Portrait The Breaking Wheel
About
Difficulty Difficulty Full Difficulty Full Difficulty Full
Alias The Breaking Wheel
Gender Male
Clues 4508
Echoes 858

Will Brothers, or The Breaking Wheel is one of 22 Hunters IconHelpLoading hunter currently featured in Identity V Identity v.

Overview[ | ]

The Breaking Wheel, also known as The Will Brothers, are a level 3 difficulty hunter that turns into a big wheel as a weapon. Depending of what form they're in, they have different abilities.

During their wheel form, whenever they hit a survivor, instead of dealing damage, the survivor will now be Pierced. Survivors can only have a maximum of 3 Pierces on their body, once they have a full stack of Pierce, The Will Brothers can down a survivor with just one hit.

Background[ | ]

"The curtain is up.

On stage, we're old women, children, the king.

Trying to play all sorts of peculiar roles concertedly.

Yet the awkwardness of the deformed will never be accepted by those with high standards, and they will always end up abandoned on the streets.

But we're no longer abandoned children with no support.

Children who are ridiculed, a pessimistic mother and a reticent father.

Every scene about a broken family asks a simple question.

"Have you ever seen our parents?"

At the end of the story, each answer will ultimately await for their judgment in silence."
— The Will Brothers

External Traits[ | ]

External Traits
Icon Name Description
External Trait Execution Wheel
Execution Wheel The Will Brothers can "assemble" themselves into a wheel:

In wheel form, they will gain a massive speed boost. When they exceed a certain speed, they can crush pallets, but their ability to change directions is hindered.

In such form, they can't launch Normal Attacks or perform general interactions and will be immune to control effects

External Trait Pierce
Pierce Survivors who have been run over by the Will Brothers in wheel form will be Pierced:

Pierce can be stacked up to 3 times. When a Pierced Survivor gets hit by the Will Brothers in human form, each stack of Pierce will transform into Fear equal to half of a Normal Attack. Survivors will need help from others to remove the spikes. For 1/2/3 stack(s) of Pierce, removing the spikes will take 4/7/10 seconds, respectively. For a single Survivor, there is a 5-second interval between each additional stack of Pierce.

Abilities[ | ]

These are three Abilities that are unique to Breaking Wheel:

Abilities
Icon Name Description
Ability Reticent
Reticent The reticent eldest brother solves problems with actions:

In human form, he hurls a nail board toward a specific location.

Survivors who step on the nail board will have their Movement Speed reduced by 60% for 2 seconds. If a Survivor who steps on the nail board is stacked with Pierce, they will be confined for 2 seconds instead. The nail board will stay on the field for 10 seconds.

Ability Pessimistic
Pessimistic The pessimistic middle brother affects others with his emotions:

In human form, controls spikes and inflicts Pierce on all Survivors within 14 meters.

Ability Ridicule
Ridicule The younest brother loves to ridicule those who are confused and disturbed:

Upon switching from wheel form to human form, tosses out numerous spikes within a 12 meters radius, inflicting 1 stack of Pierce to Survivors.

Ability Wheel of Silence
Wheel of Silence In car form, immediately gains an 80% Movement Speed boost.

The speed boost will gradually diminish over 3 seconds.

A speed boost can be saved up every 15 seconds for up to 2 times.

Ability Wheel of Impalement
Wheel of Impalement In car form, the middle brother will push out spikes from both sides, extending Pierce's hit range for 6 seconds.
Ability Wheel of Destruction
Wheel of Destruction No one could stop the Breaking Wheel on it's track:

An additional 1 speed boost can be saved in car form.

Deduction Target[ | ]

All completed Objectives reward the player with +335 Logic Points Logic Points for the Logic Path Logic path

  1. Triplets
    Ridicule: Three dried peas in a pod. It's a gift our parents longed for.
    • Basic Objective: Pursue Survivors 2 time(s).
    • Advanced Objective 1: Pursue Survivors 4 time(s).
    • Advanced Objective 2: Pursue Survivors 6 time(s).
    Conclusion
    A page from a diary over 10 years ago: Their talents have run out. How long do I have to support them?
  2. Stage
    Pessimistic: Even though there's a stage, we only have each other.
    • Basic Objective: Use Switch Forms 2 time(s).
    • Advanced Objective 1: Use Switch Forms 4 time(s).
    • Advanced Objective 2: Use Switch Forms 6 time(s).
    Conclusion
    A notice: St. Catherine's Theatre is returning to the stage—with a long-awaited inspiring number!
  3. Beneath the Mask
    Reticent: ...
    • Basic Objective: Boost your speed 2 time(s).
    • Advanced Objective 1: Boost your speed 4 time(s).
    • Advanced Objective 2: Boost your speed 6 time(s).
    Conclusion
    A note: Remember, don't let them see who you really are. People only pay attention to characters on the stage.
  4. Mutual Understanding
    Ridicule: what kind of jokes can such an elegant number take?
    • Basic Objective: Use Swift Turn 2 time(s).
    • Advanced Objective 1: Use Swift Turn 4 time(s).
    • Advanced Objective 2: Use Swift Turn 6 time(s).
    Conclusion
    Review: The new supported characters are quite spirited—a taller fella who's agile, an old woman with a hunched back, an old man who's reliable, and three extremely talented kids!
  5. Buffoon
    Pessimistic: Narrow-minded, biased! A way out?
    • Basic Objective: Crush pallets that have been pulled down 1 time(s).
    • Advanced Objective 1: Crush pallets that have been pulled down 2 time(s).
    • Advanced Objective 2: Crush pallets that have been pulled down 3 time(s).
    Conclusion
    A script: St. Catherine shattered the torturing wheel. It's covered in comments: We can do better.
  6. False Reputation
    Reticent: ...!
    • Basic Objective: Inflict 1 stacks of Pierce on Survivors.
    • Advanced Objective 1: Inflict 2 stacks of Pierce on Survivors.
    • Advanced Objective 2: Inflict 3 stacks of Pierce on Survivors.
    Conclusion
    Dialogue with unauthorized alterations: Parents only acknowledge kids who are bright. And the stage won't acknowledge freaks!
  7. Farce
    Ridicule: All performances are alike; only the characters remain on people's minds. Don't you agree?
    • Basic Objective: Throw out a nail board to slow down or imprision Survivors 1 time(s).
    • Advanced Objective 1: Throw out a nail board to slow down or imprision Survivors 2 time(s).
    • Advanced Objective 2: Throw out a nail board to slow down or imprision Survivors 3 time(s).
    Conclusion
    Review: The performance was chaotic, awkward, and rowdy. If the audience managed to endure, they would see that some of the supporting characters were taking the performance unreasonably.
  8. Possessiveness
    Pessimistic: Becoming famous isn't always a good thing.
    • Basic Objective: Hit Survivors 1 time(s) shortly after shattering.
    • Advanced Objective 1: Use Hit Survivors 2 time(s) shortly after shattering.
    • Advanced Objective 2: Use Hit Survivors 3 time(s) shortly after shattering.
    Conclusion
    A torn invitation with scribbles: Their deformity, weakness, and mutual understanding all inspired me! I've taught them everything they know! No one can take them away from me!
  9. Discipline
    Reticent: !! ...
    • Basic Objective: Hit Survivors 1 time(s) shortly after slowing them down or imprisoning them.
    • Advanced Objective 1: Hit Survivors 2 time(s) shortly after slowing them down or imprisoning them.
    • Advanced Objective 2: Hit Survivors 3 time(s) shortly after slowing them down or imprisoning them.
    Conclusion
    Rumor: Weird sounds can often be heard backstage—it's said that the theatre's owner was looking for inspiration with the actors and rehearsing a new number.
  10. Rotation
    Ridicule, Pessimistic, Reticent: So long as a broken wheel is reassembled, it will go on rolling.
    • Basic Objective: Shatter Survivors to knock them down 1 time(s).
    • Advanced Objective 1: Shatter Survivors to knock them down 2 time(s).
    • Advanced Objective 2: Shatter Survivors to knock them down 3 time(s).
    Conclusion
    A news report: The owner of the St. Catherine's Theatre died. All of its actors fled and disappeared.
After deducing Node 10: Rotation, The Breaking Wheel's Worn Clothes costume will be unlocked.


Appearance Decoration[ | ]

Costume
Icon Name Series Description Cost
Wheeloriginal
Original Already Equipped The original costume. Everything looks so natural. N/A
Wheelwornclothes
Worn Clothes Complete Character Deduction quest 10 'Farewell' to get. All the clothes are severely tattered. Was it only a game they have been through? N/A
ThreefacedGod
Three-faced God S15 Essence 2 See no evil, hear no evil, speak no evil. Ask not the truth in this world. Enforce the commandants to alleviate the sins of the mortals while toying with the hideous humanity. N/A
Teamwork
Teamwork Illusion Hall The punished became the punisher to enforce the penal code of sins. 318 Currency Echoes Icon / 1188 Currency Fragments Icon
Accessories
Icon Name Series Description Cost
Behavior
Icon Type Name Series Description
Standby Motion
Icon Name Series Description

Tips[ | ]

Playing as[ | ]

Recommended Talent[ | ]

Countering[ | ]

Trivia[ | ]

Gallery[ | ]

See Also

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Character Portrait Perfumer Vera Nair - Perfumer Character Portrait Cowboy Kevin Ayuso - Cowboy Character Portrait Female Dancer Margaretha Zelle - Female Dancer Character Portrait Seer Eli Clark - Seer Character Portrait Embalmer Aesop Carl - Embalmer Character Portrait Prospector Norton Campbell - Prospector
Character Portrait Enchantress Patricia Dorval - Enchantress Character Portrait Wildling Murro - Wildling Character Portrait Acrobat Mike Morton - Acrobat Character Portrait First Officer Jose Baden - First Officer Character Portrait Barmaid Demi Bourbon - Barmaid Character Portrait Postman Victor Grantz - Postman
Character Portrait Grave Keeper Andrew Kreiss - Grave Keeper Character Portrait "Prisoner" Luca Balsa - "Prisoner" Character Portrait Entomologist Melly Plinius - Entomologist Character Portrait Painter Edgar Valden - Painter Character Portrait Batter Ganji Gupta - Batter Character Portrait Toy Merchant Anne Lester - Toy Merchant
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Character Portrait "Undead" Percy - "Undead" Character Portrait The Breaking Wheel Will Brothers - The Breaking Wheel
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