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"-"

-- Rumor

Kreacher Pierson, or the Thief, is one of 20 Survivors  currently featured in Identity V.

Background[edit | edit source]

When the church wanted to open an orphanage on White Sand Street, Mr. Pierson generously handed over his business and land to the church. The compensation was significant, but for Mr. Pierson, not enough to build a new orphanage. Looks like he needs to make up the difference somehow... But perhaps he should find himself a nice partner first?

External Traits

Icon Name Deduction
Cunning
Cunning Carries around a flashlight and can incapacitate hunters by shining light on them for a certain time. An ample power supply allows him to use flashlights 100% longer.
Flexibility
Flexibility Flexible body. Obstacle vaulting speed is increased by 15%.
Hoarder
Hoarder Old habits die hard. He often steals parts when decoding. All teammates' chance of triggering a calibration is increased by 10%, and the scope of success decreased by 10%.
Hoarder
Lock Pick Talented lock pick. Thanks to him, all members' chest opening speed is increased by 100%.

Deduction Target

  1. Philanthropy
    People tend to trust kind souls, so I am trying to be one.
    • Basic Objective: Successfully heal 1 teammate
    • Advanced Objective 1: Successfully heal 2 teammates
    • Advanced Objective 2: Successfully heal 3 teammates
    Conclusion
    "Oh," of course, I like to be a charity.
  2. Light-footed
    Lower your body, slow down, don't get caught. This is my specialty."
    • Basic Objective: Encounter 1 teammate
    • Advanced Objective 1: Encounter 2 teammates
    • Advanced Objective 2: Encounter 3 teammates
    Conclusion
    Kreacher Pierson totally pampered like a philanthropist, he seems to conceal the whereabouts erudite.
  3. The Secret
    In time, all secrets come out.
    • Basic Objective: 100% decoding progress
    • Advanced Objective 1: 200% decoding progress
    • Advanced Objective 2: 300% decoding progress
    Conclusion
    Orphan Diary 1: The kind wife gave me a piece of white bread, hot and soft, but I saw Kreacher taking her money bag from behind her. I was really bad.
  4. Treasure
    Riches and treasure won't fall from the sky. You have to go out and create your own wealth.
    • Basic Objective: Open 1 chest
    • Advanced Objective 1: Open 2 chests
    • Advanced Objective 2: Open 3 chests
    Conclusion
    Orphan Diary 2: "Kreacher said that there was a new child who came here tonight. He's lucky, only lost the left side. Veronica said he needed some rest. I saw her holding the dirty sheets, covered in red stains. Hope he doesn't miss breakfast tomorrow."
  5. Truth Denier
    Lies and deceit comfort me; it makes me feel safe.
    • Basic Objective: Escape from the hunter 1 time
    • Advanced Objective 1: Escape from the hunter 2 times
    • Advanced Objective 2: Escape from the hunter 3 times
    Conclusion
    A group photo: Kreacher Pierson and a group of disabled children. On the wall behind them hangs a banner: Home, sweet home.
  6. Cooperation
    You often need to learn to work with others when living on the streets and here there is no exception."
    • Basic Objective: 30 co-op decoding progress
    • Advanced Objective 1: 50 co-op decoding progress
    • Advanced Objective 2: 70 co-op decoding progress
    Conclusion
    A report: The first orphanage on White Sand Street, run by Kreacher Pierson, has officially opened.
  7. Dark Under Light
    See the light, shun the shadow. People often fail to see what's rotting beneath the shiny surface.
    • Basic Objective: Daze the hunter with a flashlight 1 time
    • Advanced Objective 1: Daze the hunter with a flashlight 2 times
    • Advanced Objective 2: Daze the hunter with a flashlight 3 times
    Conclusion
    Photo: Kreacher Pierson and a uniformed priest in the orphanage direct the disabled child to play the repertoire.
  8. Cover Their Eyes
    Not everything can be made public.
    • Basic Objective: Complete 1 calibrations
    • Advanced Objective 1: Complete 2 calibrations
    • Advanced Objective 2: Complete 3 calibrations
    Conclusion
    To Kreacher Pierson's Letter: The orphanage orphans who are diagnosed with mental disorders should be sent within the Catholic Church to establish a unified management madhouse.
  9. Death Struggle
    The hunter getting closer, but I'll never give up. I will not be caught again.
    • Basic Objective: Stun the hunter with pallet 1 time
    • Advanced Objective 1: Stun the hunter with pallet 2 times
    • Advanced Objective 2: Stun the hunter with pallet 3 times
    Conclusion
    Archive: A photo of Kreacher Pierson's prison, with the words "stealing" in the lower left corner.
  10. Start Over
    Even when things are getting worse, you will need to find a way to cheer up.
    • Basic Objective: Rescue 1 teammates from rocket chairs
    • Advanced Objective 1: Rescue 2 teammates from rocket chairs
    • Advanced Objective 2: Rescue 3 teammates from rocket chairs
    Conclusion
    An article: In the clinic of the church hospital last week, at least 12 children in the White Sand Street Orphanage were found to have different levels of mental illness. The White Sand Street Orphanage will be transformed by the church and put into use as a children's mental hospital.
  11. Escape
    A successful escape may be ascribed to luck, but I'm not relying on that.
    • Basic Objective:Escape from hunter 2 times
    • Advanced Objective 1: Escape from hunter 5 times
    • Advanced Objective 2: Escape from hunter 7 times
    Conclusion
    Letter to Kreacher Pierson 2: A wise choice. God will appreciate your generosity. Of course, the government will compensate you for all of your financial losses. White Sand Street needs a new orphanage, and I think that you are the most suitable person to handle it.

After deducing Node 11: Escape, Thief's Worn Clothes costume will be unlocked.

Full Conclusion

It can be seen from the plot that the philanthropist was originally a thief. Under his hypocritical mask was an ugly heart. He had been cheating and stealing money. His actions were really confusing and used people's kindness to defraud himself.

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