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"When she was young, Galatea always thought she was her creator's masterpiece, that is until destiny played a sick joke on her. But she was not distraught. A genius sculptor can sculpt a perfect destiny for herself."
— Rumor

Galatea Claude
Character Full Portrait Sculptor.png
About
Difficulty Difficulty Full.png Difficulty Full.png Difficulty Half.png
Alias Sculptor
Gender Female
Clues 4508
Echoes 858

Galatea Claude, or the Sculptor, is one of 22 Hunters IconHelpLoading hunter.png currently featured in Identity V.

Overview[]

Galatea is able to use her statues to inflict damage on survivors. By pressing and holding either of the two statue skill buttons, the player can adjust the position of the statues to be released. One set of statues will move vertically up and down, while the other, horizontally left and right.

When initially spawned, the statues will begin in the highlighted square corners and move towards the middle. Upon reaching the middle or hitting an obstacle, the statue will then move in the opposite direction until it hits another obstacle. Then, it will turn and move in the initial direction until in reaches the middle or hits an obstacle. Obstacles include players and map structures.

Survivors must be pushed into either a map structure or sandwiched between two statues to receive 0.25 damage.

Galatea can also utilize her chisel to construct a fixed area. While the area is active, Galatea can see the area from a bird's eye view and use her statues to attack. The player can still move her physical body.

This area lasts for a short period of time, and players can exit the area by nullifying the ability themselves (exit button), or by getting interrupted (for example, being stunned).

Background[]

Galatea was originally a mediocre sculptor. One day, she received an invitation letter. A mysterious wealthy businessman invited her to his house to make a statue of him. Galatea went there as an appointment and nobody knew about her journey.

After what happened, Galatea returned, exploding with a strong desire for creation and a dazzling sculpting talent. It seemed that her family was very happy, but gradually, they found out that Galatea often talked to the statues as if they were alive.

One night, Galatea's father discovered that his daughter was talking to the statue. Her enraged father picked up the statue and threw it off the terrace. Galatea jumped down along with it without hesitation, causing her to be diplegic.

Her family thought Galatea was insane so they sent her to a mental asylum. However, Galatea's condition didn't improve. She was beginning to refuse to communicate with living people. She would take everything out that could be sculpted at her hand, carve out the same face and name this face after her own name.

The hospital arranged her in a remote yard, leaving only a female nurse to look after her. One day, the nursing staff did not go to the main building to report Galatea's recent situation to the doctor as per usual. The doctor went to the yard to check on her and found out that Galatea was nowhere to be found and only a complete "masterpiece" was left in the ward.

External Traits[]

External Traits
Icon Name Description
External Trait Sculpture of Strength.png
Sculpture of Strength Galatea's Sculpture can push Survivors by force. Pushing Survivors against obstacles will deal damage equal to half of a normal attack on them.

Sculptures are generated in pairs and will move towards each other at high speed once they have risen. If they hit an obstacle, they will return in the opposite direction. They will be destroyed if they hit an obstacle 3 times.

Special

The generation of Sculptures is restricted by the terrain so that only one Sculpture will be generated when using the ability in certain special terrains.

Survivors will not suffer repeated damage from the Sculpture Crush within 1 second.

Abilities[]

These are four Abilities that are unique to the Sculptor:

Abilities
Icon Name Description
Ability Sculpture of Wisdom.png
Sculpture of Wisdom Galatea summons a pair of sculptures side-by-side at the target location.

Cooldown: 16/2 seconds

Ability Sculpture of Agility.png
Sculpture of Agility Galatea summons a pair of sculptures one in front of another at the target location.

Cooldown: 16/2 seconds

Ability Hieroglyphic Graveyard.png
Hieroglyphic Graveyard Galatea throws out a weapon toward the target location. Once the weapon lands, a Hieroglyphic Graveyard with a wide range will be generated.

For the next 16 seconds, Galatea will look down on the Hieroglyphic Graveyard from the creator's perspective and make sculptures inside, during which she can move but not perform most actions such as normal attacks.

Cooldown: 12 seconds

Ability Sculpture of Nobility.png
Sculpture of Nobility When two different sculptures collide, they will merge into the Sculpture of Nobility and immediately charge towards the nearest Survivor within 36 meters. It will shatter when it hits the target or an obstacle, dealing damage equal to half of a regular attack to all Survivors within a small range.

If there isn't any targets nearby, the Sculpture of Nobility will shatter immediately upon formation.

Deduction Target[]

All completed Objectives reward the player with +335 Logic Points Logic Points.png for the Logic Path Logic path.png

  1. Kindness
    All curses appear to be blessings in the beginning.
    • Basic Objective: Discover 1 Survivor
    • Advanced Objective 1: Discover 2 Survivors
    • Advanced Objective 2: Discover 3 Survivors
    Conclusion
    An art review: The technique used on this sculpture may be a bit flawed, but when thinking about the sculptor—an adorable little lady, we can't help but hope for the next genius from the Claudes, a family of artists.[1]
  2. Momentary
    The gleam of beauty is always fleeting.
    • Basic Objective: Summon the Sculpture of Agility 2 times
    • Advanced Objective 1: Summon the Sculpture of Agility 4 times
    • Advanced Objective 2: Summon the Sculpture of Agility 6 times
    Conclusion
    The first short letter: Dear Mr. Claude, you daughter's technique has progressed far beyond my expectations. I may take her with me to Paris or Florence next year where the artistic atmosphere is better. I believe that this will expand her vision and benefit her artistic cultivation.[2]
  3. Eternal
    Can we consider the moment of stillness to be eternal?
    • Basic Objective: Summon the Sculpture of Wisdom 2 times
    • Advanced Objective 1: Summon the Sculpture of Wisdom 4 times
    • Advanced Objective 2: Summon the Sculpture of Wisdom 6 times
    Conclusion
    A doctor's note: This is indeed a rare illness. I regret to say that there's currently no cure for it. In the short term, this illness won't affect her daily life. Yet as she grows up, this will be a serious challenge to her physically and mentally. Please monitor her closely.[3]
  4. Hostility
    Everyone has to pay the price of being "naive."
    • Basic Objective: Merge Sculptures into the Sculpture of Nobility 1 time
    • Advanced Objective 1: Merge Sculptures into the Sculpture of Nobility 2 times
    • Advanced Objective 2: Merge Sculptures into the Sculpture of Nobility 3 times
    Conclusion
    "Hahahaha, don't be so hard on her, master. Such a tangible beauty is out of her reach, she's just a 'child' after all."[4]
  5. Prison
    One's body isn't their only prison.
    • Basic Objective: Throw a Hieroglyphic Graveyard 1 time
    • Advanced Objective 1: Throw a Hieroglyphic Graveyard 2 times
    • Advanced Objective 2: Throw a Hieroglyphic Graveyard 3 times
    Conclusion
    The second short letter: Dear Mr. Claude, your daughter can't seem to adapt to her new life in Florence. Perhaps she's still too immature, both physically and mentally. She may need a change of environment to stimulate her talent once more.[5]
  6. Invite
    "My dear, you must first know what you want."
    • Basic Objective: Propel a Survivor with a Sculpture 1 time
    • Advanced Objective 1: Propel a Survivor with a Sculpture 2 times
    • Advanced Objective 2: Propel a Survivor with a Sculpture 3 times
    Conclusion
    A stack of old envelopes: Most of them are empty. Some of them have an incomplete wax seal that seems to be a fern pattern. One of the envelopes contains a check signed by Baron DeRoss.[6]
  7. Inspirations
    The highest form of art requires a soul and warmth.
    • Basic Objective: Disturb Survivors with a Hieroglyphic Graveyard 1 time
    • Advanced Objective 1: Disturb Survivors with a Hieroglyphic Graveyard 1 time
    • Advanced Objective 2: Disturb Survivors with a Hieroglyphic Graveyard 2 times
    Conclusion
    A letter to home: Father, I've returned to Florence from Mr. DeRoss' residence. I've learned so much more from this trip than when I was in Florence previously. As such, I've decided to end my study here and return home soon. Please reserve a side hall in the annex for my creative purposes.[7]
  8. Expectation
    A small step forward or back
    • Basic Objective: Crush a Survivor with a Sculpture 1 time
    • Advanced Objective 1: Crush a Survivor with a Sculpture 2 times
    • Advanced Objective 2: Crush a Survivor with a Sculpture 3 times
    Conclusion
    A book for collection: Volume 10 of Ovid's The Metamorphoses. It looks old and has been read multiple times. The title page has a book collection stamp with a fern pattern.[8]
  9. Effect of Anticipation
    "You will become the most perfect creation."
    • Basic Objective: Hit Survivors with the Sculpture of Nobility 1 time
    • Advanced Objective 1: Hit Survivors with the Sculpture of Nobility 2 times
    • Advanced Objective 2: Hit Survivors with the Sculpture of Nobility 2 times
    Conclusion
    An artistic review: This sculpture of a female named "Galatea" demonstrates the sculptor's delicate sculpting technique, and the elegant curves of the body and tension of life bursting out of it will make it difficult to look away. After a long period of hibernation, the Claude family's upcoming star is rising again[9]
  10. Creator
    Just another step until perfection.
    • Basic Objective: Attack a Survivor immediately after hitting them with a Sculpture
    • Advanced Objective 1: Attack a Survivor immediately after hitting them with a Sculpture
    • Advanced Objective 2: Attack a Survivor immediately after hitting them with a Sculpture
    Conclusion
    Broken pieces of plaster scattered all over the floor. The pieces would form an elegant female sculpture if you pieced them together, sans the head.[10]
After deducing Node 10: Creator, Sculptor's Worn Clothes costume will be unlocked.

Appearance Decoration[]

Costume
Icon Name Series Description Cost
Costume Galatea Original.png
Original N/A The original costume. Everything looks so natural. N/A
Costume Galatea Checkmate.png
Checkmate S12 Essence 2 Will castling be the winning move? ([Limited] Costume, only available in S12 Essence 2.) N/A
Maria.png
"Maria" Season 15 Essence 2 An isolated village caught in a cruel cycle of punishment. A poor girl was chosen as the martyr. Yet her resentment was directed not toward this horrifying torture device, but those ruthless cowards. N/A
Costume Galatea Pawn.png
Pawn N/A To checkmate or to be sacrificed? That is the question. 318 Echoes Currency Echoes Icon.png or 1188 Fragments Currency Fragments Icon.png
Court3Commissioner.png
Court 3 Commissioner Memory Sphere Season 13 As faith retreats into the shadows, the sinner's venom corrodes the last of my mercy. N/A
WheelchairRacer.webp
Wheelchair Racer Abyss Treasure As one of the founders of the Medical Enterprise, she attends races just to witness whether this grand parade can welcome the birth of something new once again. N/A
frameess
Hebe S15 Essence 3 If one's true self is but a prison of the mind, why shouldn't I fit into a more suitable body? N/A
8Smanda.jpg
Sanguine Abyss Treasure I dislike the sanguine color of the clear winter sky - it creates a false impression of warmness. N/A
Accessories
Icon Name Series Description Cost
EndgameCheck.png
Endgame Check S14 Rank Treasure One step untaken on the road to power.
Special effect
Replaces ability effects
Replaces motion effects
N/A

Tips[]

As Hunter[]

  • The sculpting knife has the range of 3-4 survivors normal and 4 or so when charged.
  • Corner the survivor against a pallet or wall with the statues and then hit them.
  • Her normal attack is difficult to aim because it’s small. Focus on tricking survivors so you can terror shock them.

As Survivor[]

General[]

  • Most Galatea players carry teleport and blink.
  • Statues can only go straight until the third presence so just try to avoid them.
  • Statues recharge quickly. Galatea is like Guard 26 and waits to terror shock you.

Kiting[]

  • It’s okay to take a hit from the statues; just keep moving to keep space.
    • You want to be at least 5 spaces ahead of Galatea.
  • Her statues will absolutely get you if you try to linger near pallets and then she’ll hit you.
  • The best way to kite is around objects so you can stand between them; the statues can’t get you, but you must move quickly enough to avoid the sculpting knife.
  • The statues may be used as bait to trick you into juking into her. Instead, dodge them as best as you can and do get closer to her than you already are. It is best to put more distance between you.
  • You can juke her by going near the arm without the knife or staying behind her. Her attack box is like Geisha’s.
  • Avoid vaulting if she’s less than 5 spaces away because her knife will get you or the statues will corner you.
  • Avoid tight spaces.
  • Use similar tactics to when kiting Guard 26, Violinist, Herald, or Gamekeeper.
    • Avoid vaulting and never stop moving.
    • Take sharp turns.
    • Keep an eye on the statues and their range.
    • If you have to take a hit to get a speed boost, that’s okay.

Rescues[]

  • When Galatea throws the knife, she can control the statues for about 30 seconds.
  • Instant rescues are unexpected but difficult. It’s similar as rescuing from Guard 26. It is recommended to bring Tide Turner.
  • If you get put in the basement, it is recommended to only have someone rescue if Galatea is not camping.
    • When she spams statues, take a sharp turn and leave the kiting area immediately and head for a new one.
  • Mercenary is one of the best rescuers for her.
    • If you have a Mercenary, they need to “instant rescue” because avoiding the statues can take up to 20 seconds (half or a little past half depending on the survivor).
  • Forward or Coordinator is quite effective against Galatea, since they can stun and insta-rescue upon the chairing animation of Galatea.
  • However, Gravekeeper can be smacked out of his tunnel and get hit again by the statues.
  • Wildling is good for his boar but don’t try to rescue as him without it.
  • Acrobat should be a co-rescuer or rescuer against Galatea.
    • He can juke, and can jump away from both her and her statues if need be.
    • Galatea hovers near pallets and windows, meaning Acrobat can just jump over. Galatea is kind of a slow speed hunter, so his speed gives him a huge advantage.
    • Acrobat is especially useful on the Riverside Park map, where he can jump over crates and barrels. Sharp corners are Galatea’s issues when it comes to chasing because she gets stuck on them easily; Riverside has plenty sharp corners for Acrobat to take advantage of.
    • Most importantly, Acrobat can cancel out her skills by using his Fire Bomb. Since her statues are her biggest asset, Fire Bomb will be debilitating against Galatea.
    • Enchantress's power works similarly.

Gallery[]

References[]

See Also

The Survivors IconHelpLoading survivor.png
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Character Portrait Mercenary.png Naib Subedar - Mercenary Character Portrait Coordinator.png Martha Behamfil - Coordinator Character Portrait Priestess.png Fiona Gilman - Priestess Character Portrait Mechanic.png Tracy Reznik - Mechanic Character Portrait Forward.png William Ellis - Forward Character Portrait The Mind's Eye.png Helena Adams - The Mind's Eye
Character Portrait Perfumer.png Vera Nair - Perfumer Character Portrait Cowboy.png Kevin Ayuso - Cowboy Character Portrait Female Dancer.png Margaretha Zelle - Female Dancer Character Portrait Seer.png Eli Clark - Seer Character Portrait Embalmer.png Aesop Carl - Embalmer Character Portrait Prospector.png Norton Campbell - Prospector
Character Portrait Enchantress.png Patricia Dorval - Enchantress Character Portrait Wildling.png Murro - Wildling Character Portrait Acrobat.png Mike Morton - Acrobat Character Portrait First Officer.png Jose Baden - First Officer Character Portrait Barmaid.png Demi Bourbon - Barmaid Character Portrait Postman.png Victor Grantz - Postman
Character Portrait Grave Keeper.png Andrew Kreiss - Grave Keeper Character Portrait "Prisoner".png Luca Balsa - "Prisoner" Character Portrait Entomologist.png Melly Plinius - Entomologist Character Portrait Painter.png Edgar Valden - Painter Character Portrait Batter.png Ganji Gupta - Batter Character Portrait Toy Merchant.png Anne Lester - Toy Merchant
Character Portrait Lucky Guy.png Lucky Guy
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Character Portrait The Feaster.png Hastur - The Feaster Character Portrait Wu Chang.png Xie Bi'an & Fan Wujiu - Wu Chang Character Portrait Photographer.png Joseph Desaulniers - Photographer Character Portrait Mad Eyes.png Burke Lapadura - Mad Eyes Character Portrait Dream Witch.png Yidhra - Dream Witch Character Portrait Axe Boy.png Robbie White - Axe Boy
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