"Fiona Gilman is a mystic, who claims that a spirit guided her to Oletus Manor. But nobody takes her seriously."
Overview[edit | edit source]
The Priestess is a supporting Survivor. With the Holy Key, she can create a small portal to a selected area that can transport survivors to the other side instantly if walked into. Hunters can also walk into the small portals, but will get stunned after doing so and destroy the portal.
The Priestess can create a long portal which can stretch to any corner of the map that another Survivor is at. This action can only be done once every 150 seconds and will recharge when a portal is created, cancelled or not accepted by the other Survivors. Hunters cannot go through the portal but can hit theresidue images of Survivors in the long portal. The longer the portal is, the longer the residual image lasts. The Survivor will also be highlighted on the other side of the portal for 10 seconds. The Priestess who created the portal will not leave a residue image.
She heals others 10% faster and can be healed 30% faster. However, vaulting and decoding are not her strong suits. She also cannot take any other items with her because she "swore to protect the Holy Key forever."
The Priestess can place vertical portals on the floor if there is a level below it. Because of this, she is excellent at rescuing survivors placed in the basement.
Background[edit | edit source]
Fiona Gilman was born into an unknown class, interested in occultism and geography. As a mystic, she claims to be a follower of the time and space of Cthulhu mythology, Yog-Sothoth. She carry’s with her a strange metal ring. She claimed that the Lord led her to Oletus manor, and the “Holy Key”, as she calls the ring, is evidence. Nobody believes her though. However, she is sure her team would be transfixed by the divine power inscribed in her ring.
External Traits[edit | edit source]
|Holy Key||Creates a Passage between self and Teammates. Other Survivors crossing the Passage will leave a Residual Image that can be attacked by hunters
The Priestess carries the Holy Key around and can choose to generate either a Straight Passage or an Ultra-Long Passage. Both Passages created will not lead to contaminated earth or areas, and Hunters can destroy Passages.
Both Survivors and Hunters can pass through. Passages entered by Hunters will be destroyed after they squeeze through. At the same time, the Hunter will be stunned for a short period of time, and the stun duration increases with the Passage's length.
Survivors entering the Portal will be quickly transported to the other side after a few seconds. A residual image of Survivors that use the Ultra-Long Passage will remain at the entrance of the Passage when using it. The time they remain is determined by the length of the Portal.
Hunters can attack these images. When the images are attacked, the damage and special effects inflicted are transferred to the Survivor (with some delay), and the Survivor becomes visible for 10 seconds.
Hunters cannot pass through the Ultra-Long Passage.
How to use
Tapping the Holy Key skill button will create a Straight Passage to the selected location.
Tapping the Special Holy Key skill button will activate the Observe Call mode and send out a call to a selected Teammate.
Long pressing the Special Holy Key skill button will activate the Direct Call mode and send a call to all Teammates.
When a Teammate answers the call, the Priestess will create an Ultra-Long Passage between the two of them, which takes a while to complete.
|Fragile||Physically weak. Obstacle Vaulting Speed is decreased by 10%.|
|Spiritualist||Unfamiliar with technology. Cipher Machine Decoding Speed is reduced by 10%. The chance of triggering a Calibration and the difficulty of the Calibration while decoding Cipher Machines are increased by 30%.|
|Blessed||The Priestess has sworn to guard the Holy Key for eternity. Therefore, no other Items can be carried. Protected by faith, all Teammate's healing time is decreased by 10%, and the time it takes for Priestess to heal is decreased by 30%.|
Deduction Target[edit | edit source]
Full Conclusion[edit | edit source]
Shortly after Fiona was born, her parents got into a divorce over a disagreement in belief and religions; her mother deciding that religion in any form wasn't suitable for her. She told her not to be like her father who clouded his mind with tales of heroes and beauties and she believed religion dangerous as it distracted people from reality.
As she grew older, Fiona began to question if her mother's view of the world was the only one, growing to believe that there's more to reality than meets the eye, and after she received a letter from an unknown source that told her to head east and explore the world. She found that life is part of being human, faith is a choice and she should follow her heart no matter the judgement. Initially she questioned if there's some kind of way she could merge the two lifestyles, but as her bond with her faith grew stronger, Fiona wondered if looking at the world in such a narrow way like her mother is inherently harmful. Her mother questioned why Fiona couldn't have been more like her.
Fiona detests the idea of the concrete and cities and dedicates herself to discovering the laws of nature, going on to explore the world, searching for the answers she seeks while letting her gods guide her. This is what eventually guides her to the manor, though she doesn't know specifically what she's searching for.
Birthday Letter[edit | edit source]
Appearance Decoration[edit | edit source]
|Original||Already Equipped||The original costume. Everything looks so natural.||N/A|
|Worn Clothes||Complete Character Deduction quest 11 Truth of the World to get.||All the clothes are super tattered. Was it only a game they have been through?||N/A|
|Golden Future||S1 Essence 4||Hope is looking forward to a bright future.||N/A|
|Guide||N/A||Pray to the Lord of Doors and perhaps he will summon an emissary to open a new path for you.||2888 Echoes or 12888 Fragments|
|Morgan le Fay||N/A||Shake the world to its very foundation!||2888 Echoes or 12888 Fragments|
|Divine Light||S1 Memory Sphere B||An unrestrained god is often worse than the devil.||N/A|
|Dream Messenger||Memory Sphere Season 3||People can only distinguish between dreams and reality when they awake, and her duty is to lull them into a deep sleep and not wake up.||N/A|
|"Misfortune"||Memory Sphere Season 5||The Priestess took out the dusty cards from the book case and arranged them in an ominous pattern.||N/A|
|Samara||Deduction Star||You need to sacrifice everything to get what you desire.||1388 Echoes or 4888 Fragments|
|Reflective Mirror||Call of the Abyss IV||An agent of the Pharmaceutical Corporation. She uses the reflection in her mirror to find hidden shortcuts in the Garden Corridor. She realized long ago that she is merely a stepping stone for the company to investigate disobedient monsters.||N/A|
|Fur Coat||N/A||Who would've thought that the girl hiding under the dirty fur cloak would have shiny blond hair?||318 Echoes or 1188 Fragments|
|Call of the Wild||Memory Sphere Season 2||A warm, magnificent texture and a fusion of savagery and graces. An ordinary life needs a bit of passion every once in a while.||N/A|
|Leaping Gazelle||N/A||She is as nimble and graceful as a gazelle, but no one knows how she is able to move in and out of the park so freely.||318 Echoes or 1188 Fragments|
|Emerald Antelope||Memory Sphere Season 2||The animals imprisoned at the circus will never again experiece a migration in this vast land.||N/A|
|Siren||Memory Sphere Season 5||The witch held captive by the white wizards in the Forbidden Forest is beautiful and good at deceiving the mind. This war may be her only chance to escape to her old master. She needs to be prepared.||N/A|
|Scylla||Logic Path reached 1258 (S5)||Always looking for an opportunity to save her witch sister and regain their former glory||N/A|
|Citizen of Athens||Memory Sphere Season 6||If the blessings of the gods come at a price, Athens must be heavily indebted.||N/A|
|Starry Night||Halloween 2019||Behold! The Sun, the Moon and the Stars are all bowing in reverence.||100 Spyglasses|
|Teleoperator||Call of the Abyss III||Only the Abyss can confront the Abyss - when the dispute from the far away snow land came over, she finally realised this is all but another pipe dream. "The Surveyor will be devoured by his own creation." She sent numerous messages to her companions, yet she couldn't foresee this ending.||N/A|
|Peacock Dance||Songkran Event||Spin, Hop, and Dance away||N/A|
|Pu'er||Memory Sphere Season 10||If you only wish to see things that you want to see, then you'll see the world just as you imagined.||N/A|
|Key to Hell||Memory Sphere Season 11||The gatekeeper of a private passage between hell and the world of the living. Her hands will be scorched by hell's burning flames every time she opens the passage. Yet she won't stop searching for new power in the hopes of spurring hell's old-fashioned stubbornness.||N/A|
|Encore||Memory Sphere Season 12||Whenever the chants "Encore! Encore!" roar throughout the theatre, I only wish they were meant for me.||N/A|
|Court 7 Commissioner||Memory Sphere Season 13||Seeing the whole picture is always arduous. Perhaps you can replace it with a simpler "truth"?||N/A|
|Guiding Spirit||Halloween 2020||Before your descension, you'd better make sure you have enough chips in your pocket.||N/A|
|Peach Pink||Abyss Treasure||Faith fades, revealing the truth.||N/A|
|Mysterious Green||Lantern Deal||Where will this mystical green lead our faith?||288 Inspirations|
|Vivo Blue (vivo蓝)||Mobile Lucky Draw C-Tier Costumes||A blue tone representing Vivo.||N/A|
|Nightmare Crystal||Memory Sphere Season 12||A crystal originating from the Holy Key. It protects Fiona from nightmares, yet it's slowly being eroded. If the crystal completely decays, no one knows what kind of horror will entail.
||1888 Echoes or 8388 Fragments|
|Longevity||N/A||Hope is a seed that may only flourish after being buried.
||1068 Echoes or 3888 Fragments|
|Closeness||N/A||Physical distance holds no meaning to this staff, and even the farthest distance is but a step away fro the one who possesses it.
||1068 Echoes or 3888 Fragments|
|Token||S1 Memory Sphere B||A strange substance is oozing out of them. Those who regard them as tokens are definitely unusual.||N/A|
|Apostle||Halloween Event Rewards
|Shifting between two spacetimes covertly; one must exercise their privileges to maintain the balance.||20 Soul Energy|
|Graffiti||Priestess - Customization||N/A||Priestess's exclusive Graffiti. The graffiti demonstrates the personality of the character.|
|Graffiti||Priestess - Grayed||Priestess' exclusive Graffiti, Grayed|
|Emote||Mourn||Mourn Motion, exclusive to the Priestess|
|Emote||Lie Down||Lie Down Motion, exclusive to Priestess|
|Emote||Hush||Already Equipped||A motion that means hush.|
|Emote||Advance||N/A||A motion that means advance.|
|Emote||Confused||Rank Treasure||A motion that means confusion.|
|Emote||Hurry Back||S1 Memory Sphere B||A motion that asks teammates to hurry back.|
|Emote||Lie Down||Mid-Autumn Festival Event||A lie-down emote, exclusive to Priestess.|
|Emote||Mourn||Mourn Motion, exclusive to Priestess|
|Emote||Provoke||Provoke Motion, exclusive to Priestess|
|Look||S2 Essence 1||Priestess's motion in matching room, Look|
Tips[edit | edit source]
- There are strategic places to put the portals that will make the priestess even more elusive, placing portals on the ship, hospital and church.
- Hospital: on the ground floor where the cipher can spawn and in the small rooms to reach the opposite side of the hospital
- Church: on the wall without windows
- Ship: behind the dock
- Park: across the large ravine
- Priestess should summon a global portal whenever a teammate goes for a rescue so that the rescuer and the rescued teammate can go through the portal. Other teammates who are not going for the rescue should not answer to the global portal in order to let the rescuer place the portal.
- Hunters can see the global portal.
- Do not summon the global portal near undecoded ciphers because the Hunter can teleport to the ciphers.
- 'Vertical' portals are really efficient because they let you teleport away instantly from the Hunter, who instead has to wait before squeezing through the portal
- The Priestess is also really good to make instant saves. To do that you need to summon a straight portal behind the Rocket Chair when the Hunter is placing the survivor on it. In this way, the Hunter will immediately be teleported through the portal after the animation is finished and will be stunned, giving you the time to make the save. Use Tide Turner with this trick for the maximum efficiency.
- The Priestess is great for basement rescues because her portals can go down.
Trivia[edit | edit source]
- Her birthday is on the 1st of February.
- She is interested in occultism and geography.
- She is skilled in philosophy and literature.
- She dislikes stupid and rude people.
- She likes wise and creative people.
- Fiona's Hidden Achievement is called "Displaced Collapse", and requires the Player to stun the Hunter with portals (make the Hunter go through the portal) 5 times.
- Fiona has a lazy eye.
- Fiona loves foesy