In Identity V, there are two distinct roles to play and multiple characters in each role to choose from.
Hunters and Survivors have their own strengths, weaknesses and unique abilities. Every Character has their own play style and customization options. Most characters have their own deduction tasks, with the exception of Lucky Guy and new survivors that have not gotten deductions yet.
Two to three new Characters are added every season and can be obtained by purchase from the Illusion Hall or getting their Limited S-Tier Costume from the respective season's essence.
Soul Weaver. Has mechanical prostheses. Can spit threads with her gadgets and restrict survivors' movement.
The Mind's Eye
Season 1 Essence 3
The Mind's Eye. Visually impaired but has an extraordinary sense of hearing. Can hear teammates and hunters within a certain range.
Season 1 Essence 4
The Priestess carries the Holy Key, which can create portals between uncontaminated areas.
Season 1 Essence 5
The Feaster is the personification of chaos and suffering. He can absorb the fear of survivors and summon the Touch of the Abyss.
Season 1 Essence 6
The Perfumer always carries perfume on her person, and when she sprays it, that very moment becomes etched in her memory. While the skill is active she can choose to return to the moment when she sprayed her perfume.
Season 2 Essence 1
The cowboy, an adventurous cowboy from the American continent, whips his lasso with which he can save his teammates.
Season 2 Essence 2
The White and Black Guards had their souls imbued into an umbrella where they are bound together, forever.
Season 2 Essence 3
Dancer always has her music box with her, which plays two different tunes affecting the speed of those that hear it.
Season 3 Essence 1
Seer, his trusted owl possesses both foresight and the ability to protect.
Season 3 Essence 2
Mad Eyes has the complete control of control consoles and can raise walls to change the terrain of maps.
Season 3 Essence 3
Embalmer carries a Makeup box with him. Using it he can summon a coffin and use the Rebirth ability.
Season 4 Essence
The Dream Witch can leach onto Survivors to summon followers who attack for her.
Season 5 Essence 1
The Prospector has magnets that he can use to stun others.
Season 5 Essence 2
The Enchantress can curse Hunters and stun them temporarily with her ape curses.
Season 5 Essence 3
The Axe Boy places trees around the map and uses the spirits surrounding the trees to attack Survivors.
Season 6 Essence 1
The Wildling can stun the Hunter by slamming into them with his hog.
Season 6 Essence 2
The Evil Reptilian can jump to extraordinary heights and slam down to create a shock wave that deals damage to Survivors.
Season 6 Essence 3
The Acrobat has circus balls which cause different effects to Hunters when the Hunters are hit by them.
Season 7 Essence 1
The First Officer can misguide Hunters with his pocket watch and create an illusion.
Season 7 Essence 2
Bloody Queen can summon a mirror image that can pass through anything and hit Survivors.
Season 8 Essence 1
Dovlin made by Barmaid can be used to soothe Survivor's wounds.
Season 8 Essence 2
Guard 26 can deal damage on Survivors with the timed and remote-controlled bombs that can be detonated.
Season 9 Essence 1
Letters from the Postman bring joy to their receivers.
Season 9 Essence 2
The Disciple stuns Survivors with her cat and trusty sacred cross.
Season 10 Essence 1
With his shovel in his hand, the Grave Keeper digs his way into the ground, out of harm.
Season 10 Essence 2
Electricity tingles at his fingertips as the Prisoner decodes.
Season 11 Essence 1
The Devil's Sonata rings throughout the manor to announce the arrival of the Violinist.
Season 11 Essence 3
Entomologist can control her bees to make the hunter stop from moving.
Season 12 Essence 2
Sculptor can use her statues in order for her to attack survivors much more faster.
Season 13 Essence 1
Painter can use his drawings as a distraction to the hunter.
Season 13 Illusion Hall
"Undead" can rush to the survivors in order for him to down the survivors. But, he cannot chair them.
Season 14 Essence 2
Batter can use his bat and ball to attack the hunter in order for them to be stunned.
The Breaking Wheel
Season 15 Essence 2
Season 16 Essence 1
Season 1 Essence 6
Lucky Guy can wish for items when opening chests, which increases the chances of receiving the item.
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