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"Having escaped from a life of humiliation and deception, Anne finally realizes her power and gains a true sense of security from her small toy shop. This time, she vows to reclaim what she deserves."
— Rumor

Anne Lester
Character Full Portrait Toy Merchant.png
About
Difficulty Difficulty Full.png Difficulty Half.png Difficulty Empty.png
Gender Female
Career Toy Merchant
Item Catapult, Wooden Wings and Toy Box
Clues 3568
Echoes 688

Anne Lester, is the Toy Merchant, one of 33 Survivors IconHelpLoading survivor.png currently featured in Identity V.

The Toy Merchant is a Survivor that can support her teammates by giving them a helping hand with her toys. She has four unique External Traits; Delicate Toy gives her a Toy Box where she keeps her Catapults, that allow her to jump really high, and her Wooden Wings that she can use to fly around before jumping fown from a certain height, Soothing Toy allows her to grab items and have the capability to store them on her Toy Box, which she can then share to her teammates, Gaze Afar allows her to determine the location of her teammates while she's using Wooden Wings, and Mad Collector increases her chest opening speed to 100%. Since her abilities are used to help her teammates, she is used mainly as a support character.

Background[]

Weibo Release Post[]

Some people have been given a certain mission from birth, and they bear the evil that she should not bear. If her mother had not left her, she should have grown up happily in a wealthy merchant family in the Czech Republic and had the happiest childhood, rather than being someone's substitute. Anne's only salvation was the room filled with all kinds of wooden toys, the utopia that seemed to take her away from everything.

Those high walls tied up, lies and betrayal, almost crushed her world. Fortunately, the hope of life is always born of hope itself. Anne founded a toy store, and these toys brought her salvation far more than money.

The most important thing is that the toy shop has gradually improved in her hands, and Anne has regained her confidence and vowed to get back what she deserves and her dignity.”

Until, the mailbox received an anonymous invitation letter, which said that she knew the news of the two scammers, and she decided to check it out.

Animated Backstory[]

It is here, and here alone can I be free and happy.

Dignified

Decent

Elegant

I am nothing but an inferior impersonation of my mother.

The beautiful flowers, the adoration of the crowd, a gorgeous dress

And a seemingly perfect fiancé

All that grandeur

Is it fulfillment or is it imprisonment?

Deceived

Manipulated and discarded

Just like a toy

Who knew this picturesque castle, impregnable on the surface

would be so vulnerable

But I believe

And I still believe

The children's smiles

A simple toy shop

Graced with feather-light wings,

I could see the break of dawn on the horizon.

External Traits[]

External Traits
Icon Name Description
Delicate Toy The Toy Merchant carries a Toy Box containing 2 Catapults and a pair of Wooden Wings.

Catapult - The Toy Merchant can place a Catapult in the scene to launch Survivors forward for a certain distance. As only the Toy Merchant is familiar with the mechanics of the Catapult, only the Toy Merchant can retrieve a Catapult from the scene. The Catapult has a delicate structure that can be easily destroyed by Hunters.

Wooden Wings - The Toy Merchant can spread her Wings when she's in mid-air. She moves faster than usual while gliding. Tap the ability button again to retract her Wings and stop gliding.

Soothing Toy Given what she's been through, the Toy Merchant is insecure. The heavy Toy Box is the only thing that puts her at ease. The Toy Merchant can pick up dropped items and store them in the Toy Box. On top of the Catapults and the Wooden Wings, the Toy Box can store up to 3 items. The Toy Merchant treasures her toys and can't use the items in the Toy Box. However, she's happy to share the toys with her teammates by placing them by her side or throwing them to other Survivors.
Gaze Afar The Toy Merchant can ascertain Survivors' location within a certain range. When using her Wooden Wings to glide through the air, the high altitude allows her to determine the location of all Survivors on the map.
Mad Collector The Toy Merchant has an extraordinary passion for collecting toys, increasing the speed at which she opens Chests by 100%.

Deduction Target[]

All completed Objectives reward the player with +335 Logic Points Logic Points.png for the Logic Path Logic path.png

  1. Greenhouse
    Only flowers that are well taken care of will bloom fragrantly.
    • Basic Objective: Use the Catapult 1 time(s)
    • Advanced Objective 1: Use the Catapult 1 time(s)
    • Advanced Objective 2: Use the Catapult 2 time(s)
    Conclusion
    A painting which has turned yellow: A sophisticated and elegant woman sitting in front of a piano with innocence in her eyes.
  2. Dome
    Longing for the scorching sun while living under the dome of the greenhouse.
    • Basic Objective: Put 1 kind(s) of items in the Toy Box
    • Advanced Objective 1: Put 1 kind(s) of items in the Toy Box
    • Advanced Objective 2: Put 2 kind(s) of items in the Toy Box
    Conclusion
    A news article: Wendy from a wealthy British family married to a nameless painter.
  3. Wither
    The shadows of withered flowers blanket the buds.
    • Basic Objective: Throw items to teammates 1 time(s)
    • Advanced Objective 1: Throw items to teammates 1 time(s)
    • Advanced Objective 2: Throw items to teammates 2 time(s)
    Conclusion
    A court summons: On November 29, Anne was born and Wendy died from hemorrhaging. Anne will inherit 50% of her estate, including property assets, when she comes of age.
  4. Nightmare
    Saplings grown with just one kind of nutrient is dying from the inside out.
    • Basic Objective: Glide 1 time(s)
    • Advanced Objective 1: Glide 1 time(s)
    • Advanced Objective 2: Glide 2 time(s)
    Conclusion
    A recording: "You useless piece of trash, Bring me back my muse!" "You're not like her at all." "Where is your ladylike demeanor?"
  5. Utopia
    Before a tree dies, its roots will search for nutritious soil.
    • Basic Objective: Teammates pick up items you threw 1 time(s)
    • Advanced Objective 1: Teammates pick up items you threw 1 time(s)
    • Advanced Objective 2: Teammates pick up items you threw 2 time(s)
    Conclusion
    A timetable: The toy house that madam purchased for the little miss before she passed. Opening hours: 7 a.m.-10 a.m. (crossed out), 5 p.m.-10 p.m. (crossed out), 8 p.m.-9 p.m.
  6. Hesitation
    Everyone thinks they have a chance before they escape.
    • Basic Objective: Glide through windows 1 time(s)
    • Advanced Objective 1: Glide through windows 1 time(s)
    • Advanced Objective 2: Glide through windows 2 time(s)
    Conclusion
    A toy that looks like wing for gliding: With many traces of assembly, it seems like its owner was planning an escape with limited materials available.
  7. Destined
    Did the perfect couple meet by chance or calculated coincidence?
    • Basic Objective: Teammates use your Catapult 1 time(s)
    • Advanced Objective 1: Teammates use your Catapult 1 time(s)
    • Advanced Objective 2: Teammates use your Catapult 2 time(s)
    Conclusion
    Words on the back of a photo: "He seems to know me well. Most importantly, he accepts me despite my shortcomings"
  8. Scam
    All scams appear as wonderful dreams before they're busted.
    • Basic Objective: Glide for 6 seconds in one go
    • Advanced Objective 1: Glide for 7 seconds in one go
    • Advanced Objective 2: Glide for 8 seconds in one go
    Conclusion
    An anonymous letter: "She said she would marry me. The plan is going on well. We should keep our distance these days."
  9. Impasse
    No one with a conscience will take away others' hope for their own joy.
    • Basic Objective: Teammates use the items you threw 1 time(s)
    • Advanced Objective 1: Teammates use the items you threw 1 time(s)
    • Advanced Objective 2: Teammates use the items you threw 2 time(s)
    Conclusion
    A lawyer's letter: Ms. Anne assigns the 50% of Ms. Wendy's estate she inherited to her father. As Ms. Anne's current financial status is under the poverty level in Britain, the hidden 30% of Ms. Wendy's estate will be given to Ms. Anne, her designated inheritor, according to her will.
  10. Toy Shop
    The hope of life always comes from hope itself.
    • Basic Objective: Glide away from Hunter's pursuit 1 time(s)
    • Advanced Objective 1: Glide away from Hunter's pursuit 1 time(s)
    • Advanced Objective 2: Glide away from Hunter's pursuit 2 time(s)
    Conclusion
    A statement of accounts: The toy shop seems to be doing well with a lot of income. Written on the back: This is the first time I have the courage to leave. Perhaps it'll be a new beginning.
After deducing Node 10: Toy Shop, Toy Merchant's Worn Clothes costume will be unlocked.

Full Conclusion[]

tbd

Appearance Decoration[]

Costume
Icon Name Series Description Cost
Costume General C.png
Original Already equipped The original costume. Everything looks so natural. N/A
Costume General C.png
Worn Clothes Complete character's deduction quest 10 'Toy Shop' to get it. All the clothes are super tattered. Was it only a game they have been through? N/A
ShiningFeather.png
Shining Feather S16 Essence 1 Don't be afraid and sad because of the darkness. All travelers in the desert must remember: the sacred eagle will only bestow the honor on those who have the courage to reach out and catch its light. N/A
Costume General B.png
Illusion Hall
Accessories
Icon Name Series Description Cost
Behavior
Icon Type Name Series Description
Standby Motion
Icon Name Series Description

Tips[]

Recommended Talents[]

Trivia[]

  • She joined the Manor on the 12th of May, 2021 coinciding with the start of Season 16.
  • She is one of the few characters who was released with a Deduction Quest system.

Gallery[]

References[]

See Also

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Character Portrait Mercenary.png Naib Subedar - Mercenary Character Portrait Coordinator.png Martha Behamfil - Coordinator Character Portrait Priestess.png Fiona Gilman - Priestess Character Portrait Mechanic.png Tracy Reznik - Mechanic Character Portrait Forward.png William Ellis - Forward Character Portrait The Mind's Eye.png Helena Adams - The Mind's Eye
Character Portrait Perfumer.png Vera Nair - Perfumer Character Portrait Cowboy.png Kevin Ayuso - Cowboy Character Portrait Female Dancer.png Margaretha Zelle - Female Dancer Character Portrait Seer.png Eli Clark - Seer Character Portrait Embalmer.png Aesop Carl - Embalmer Character Portrait Prospector.png Norton Campbell - Prospector
Character Portrait Enchantress.png Patricia Dorval - Enchantress Character Portrait Wildling.png Murro - Wildling Character Portrait Acrobat.png Mike Morton - Acrobat Character Portrait First Officer.png Jose Baden - First Officer Character Portrait Barmaid.png Demi Bourbon - Barmaid Character Portrait Postman.png Victor Grantz - Postman
Character Portrait Grave Keeper.png Andrew Kreiss - Grave Keeper Character Portrait "Prisoner".png Luca Balsa - "Prisoner" Character Portrait Entomologist.png Melly Plinius - Entomologist Character Portrait Painter.png Edgar Valden - Painter Character Portrait Batter.png Ganji Gupta - Batter Character Portrait Toy Merchant.png Anne Lester - Toy Merchant
Character Portrait Lucky Guy.png Lucky Guy
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